/
0 ? -0.25 : 0.25;
const oldScale = zoomScale;
zoomScale = Math.max(1, Math.min(zoomMaxScale, zoomScale + delta));
if (oldScale === 1 && zoomScale > 1) {
const r = $el.getBoundingClientRect();
const cx = $event.clientX - (r.left + r.width/2);
const cy = $event.clientY - (r.top + r.height/2);
zoomPanX = -cx * (zoomScale-1)/zoomScale;
zoomPanY = -cy * (zoomScale-1)/zoomScale;
} else if (zoomScale > 1) {
zoomPanX = zoomPanX * (zoomScale / oldScale);
zoomPanY = zoomPanY * (zoomScale / oldScale);
}
if (zoomScale <= 1) { resetZoom(); } else { clampPan(); }
"
class="relative w-full h-full flex items-center justify-center p-4 [touch-action:none]"
:class="zoomScale > 1 ? (zoomPanning ? 'cursor-grabbing' : 'cursor-grab') : (modalTotal > 1 ? (modalDragging ? 'cursor-grabbing' : 'cursor-grab') : '')"
@mousedown="modalDragStart($event)"
@mousemove="modalDragMove($event)"
@mouseup="modalDragEnd($event)"
@mouseleave="modalDragEnd($event)"
@touchstart="modalDragStart($event)"
@touchmove="modalDragMove($event)"
@touchend="modalDragEnd($event)"
:style="modalDragOffset ? `transform: translateX(${modalDragOffset}px); transition: none;` : 'transition: transform 0.2s ease-out;'">
measureZoomCeiling($el))"
@click.stop
@dblclick.stop.prevent="if (lastInputWasTouch) return; zoomAnimating = true; if (zoomScale > 1) { resetZoom(); } else { const r = $el.getBoundingClientRect(); const cx = $event.clientX - (r.left + r.width/2); const cy = $event.clientY - (r.top + r.height/2); zoomScale = Math.min(2.5, zoomMaxScale); zoomPanX = -cx * (zoomScale-1)/zoomScale; zoomPanY = -cy * (zoomScale-1)/zoomScale; clampPan(); } setTimeout(() => { zoomAnimating = false; }, 300);"
draggable="false"
:style="modalActive === largeIdx
? 'position:relative;transform: scale(' + zoomScale + ') translate(' + (zoomPanX / zoomScale) + 'px, ' + (zoomPanY / zoomScale) + 'px); transform-origin: center center; will-change: transform; transition: ' + (zoomAnimating ? 'transform 0.3s ease-out' : (zoomScale > 1 ? 'none' : 'transform 0.2s ease-out')) + ';'
: ''" />
This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.
| التصنيف | Ritual Spell |
|---|---|
| رمز المنتج | MP-0000866 |
منتجات مرتبطة
IQD 250