/
0 ? -0.25 : 0.25;
const oldScale = zoomScale;
zoomScale = Math.max(1, Math.min(zoomMaxScale, zoomScale + delta));
if (oldScale === 1 && zoomScale > 1) {
const r = $el.getBoundingClientRect();
const cx = $event.clientX - (r.left + r.width/2);
const cy = $event.clientY - (r.top + r.height/2);
zoomPanX = -cx * (zoomScale-1)/zoomScale;
zoomPanY = -cy * (zoomScale-1)/zoomScale;
} else if (zoomScale > 1) {
zoomPanX = zoomPanX * (zoomScale / oldScale);
zoomPanY = zoomPanY * (zoomScale / oldScale);
}
if (zoomScale <= 1) { resetZoom(); } else { clampPan(); }
"
class="relative w-full h-full flex items-center justify-center p-4 [touch-action:none]"
:class="zoomScale > 1 ? (zoomPanning ? 'cursor-grabbing' : 'cursor-grab') : (modalTotal > 1 ? (modalDragging ? 'cursor-grabbing' : 'cursor-grab') : '')"
@mousedown="modalDragStart($event)"
@mousemove="modalDragMove($event)"
@mouseup="modalDragEnd($event)"
@mouseleave="modalDragEnd($event)"
@touchstart="modalDragStart($event)"
@touchmove="modalDragMove($event)"
@touchend="modalDragEnd($event)"
:style="modalDragOffset ? `transform: translateX(${modalDragOffset}px); transition: none;` : 'transition: transform 0.2s ease-out;'">
measureZoomCeiling($el))"
@click.stop
@dblclick.stop.prevent="if (lastInputWasTouch) return; zoomAnimating = true; if (zoomScale > 1) { resetZoom(); } else { const r = $el.getBoundingClientRect(); const cx = $event.clientX - (r.left + r.width/2); const cy = $event.clientY - (r.top + r.height/2); zoomScale = Math.min(2.5, zoomMaxScale); zoomPanX = -cx * (zoomScale-1)/zoomScale; zoomPanY = -cy * (zoomScale-1)/zoomScale; clampPan(); } setTimeout(() => { zoomAnimating = false; }, 300);"
draggable="false"
:style="modalActive === largeIdx
? 'position:relative;transform: scale(' + zoomScale + ') translate(' + (zoomPanX / zoomScale) + 'px, ' + (zoomPanY / zoomScale) + 'px); transform-origin: center center; will-change: transform; transition: ' + (zoomAnimating ? 'transform 0.3s ease-out' : (zoomScale > 1 ? 'none' : 'transform 0.2s ease-out')) + ';'
: ''" />
Send all cards in your hand and on your side of the field to the Graveyard. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones.
| التصنيف | Normal Spell |
|---|---|
| رمز المنتج | MP-0003070 |