/
0 ? -0.25 : 0.25;
const oldScale = zoomScale;
zoomScale = Math.max(1, Math.min(4, zoomScale + delta));
if (oldScale === 1 && zoomScale > 1) {
const r = $el.getBoundingClientRect();
const cx = $event.clientX - (r.left + r.width/2);
const cy = $event.clientY - (r.top + r.height/2);
zoomPanX = -cx * (zoomScale-1)/zoomScale;
zoomPanY = -cy * (zoomScale-1)/zoomScale;
} else if (zoomScale > 1) {
zoomPanX = zoomPanX * (zoomScale / oldScale);
zoomPanY = zoomPanY * (zoomScale / oldScale);
}
if (zoomScale <= 1) { resetZoom(); } else { clampPan(); }
"
class="relative w-full h-full flex items-center justify-center p-4 [touch-action:none]"
:class="zoomScale > 1 ? (zoomPanning ? 'cursor-grabbing' : 'cursor-grab') : (modalTotal > 1 ? (modalDragging ? 'cursor-grabbing' : 'cursor-grab') : '')"
@mousedown="modalDragStart($event)"
@mousemove="modalDragMove($event)"
@mouseup="modalDragEnd($event)"
@mouseleave="modalDragEnd($event)"
@touchstart="modalDragStart($event)"
@touchmove="modalDragMove($event)"
@touchend="modalDragEnd($event)"
:style="modalDragOffset ? `transform: translateX(${modalDragOffset}px); transition: none;` : 'transition: transform 0.2s ease-out;'">
1) { resetZoom(); } else { const r = $el.getBoundingClientRect(); const cx = $event.clientX - (r.left + r.width/2); const cy = $event.clientY - (r.top + r.height/2); zoomScale = 2.5; zoomPanX = -cx * (zoomScale-1)/zoomScale; zoomPanY = -cy * (zoomScale-1)/zoomScale; clampPan(); } setTimeout(() => { zoomAnimating = false; }, 300);"
draggable="false"
:style="modalActive === largeIdx
? 'position:relative;transform: scale(' + zoomScale + ') translate(' + (zoomPanX / zoomScale) + 'px, ' + (zoomPanY / zoomScale) + 'px); transform-origin: center center; will-change: transform; transition: ' + (zoomAnimating ? 'transform 0.3s ease-out' : (zoomScale > 1 ? 'none' : 'transform 0.2s ease-out')) + ';'
: ''" />
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, during the Battle Phase (Quick Effect): You can remove 2 Spell Counters from your field, then target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn.
Pendulum Effect: If you have no card in your other Pendulum Zone: You can target 1 monster in your GY that you can place a Spell Counter on; destroy this card, and if you do, Special Summon that monster, and if you do that, place 1 Spell Counter on it. You can only use this effect of "Mythical Beast Medusa" once per turn.
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منتجات مرتبطة
IQD 250